Saturday, July 29, 2006

Game Review ( Full Auto - Xbox 360 )

Full Auto was HUGELY anticipated before it came out, but it has gotten pretty poor reviews ( between 6s and 7s ). It is a good game, but there are several reasons why it's not as good as games like Burnout.

Graphics: 4/5. The cars look great, and when you're using turbo the blur looks good, and the destruction looks good, but there are occasional slowdowns in framerate when there is a lot going on. There are better looking 360 games out there.

Sound: 3/5. The cars and crashes sound good, but the music is pretty annoying and there is nothing above average about any of the sound in Full Auto.

Control: 3.5/5. It's kind of hard to control this game, especially on 1 player. You have to concentrate on when to get ready to emergency brake into a turn, aim your weapons, shoot your weapons, when to use your turbo, where there are mines on the road, and more. After awhile, you'll get used to it, though.

Fun: 3.5/5. Overall, Full Auto could be better. It's career mode leaves something to be desired; it's extremely short. It will take you no more than 8 hours to beat the game, and it really is for the most part to get gold medals. This game is for people of any age to beat; it's that easy. You'll have all the cars ( except one ) after playing 40% through career mode. Multiplayer is fun, but there is no "rewind" mode, so it seems like a different game and makes the uniqueness of this game erased completely, leaving nothing more than a cheap and less exciting Burnout game. The Xbox Live is fun, though, but not much different. My advice: I highly recommend you rent this game, but I really don't think anyone should buy it.


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