Saturday, January 20, 2007

Game Review ( Fight Night: Round 3 - 360 )

Graphics: 4.75/5 This game really looks great. The character models look damn good, and you will not get over the awesome effect after you knock someone out. The rings also look good, however, the fans and other characters do not look 360ish at all. Also, you will notice occasionally glitches, like when you knock someone out their leg will twitch uncontrollably, and there will be times when your arm will go through your opponents arm, but that's about it. This is a great looking game.

Sound: 4.75/5 The commentary in this game, to me, is some of the best of any sports game. The commentator's voice is really clear and he doesn't repeat too much of the same lines - unless you are a boxer like Muhammed Ali, Joe Frasier, or another very famous boxer. The trainers say a lot of the same old between rounds, but that's forgiven. The game even has a pretty good soundtrack. I'm not one to like rap, but there are some pretty good songs in this game. A good soundtrack plus good voice overs makes for just about perfect sound.

Control: 4.5/5 Fight Night: Round 3 has introduced the haymaker as well as other special moves which are hard to learn at first, but after learning them, you won't want to play another boxing game. You can control your punches with the right stick, and use the right bumper and A to unleash special moves for your fighter - which you can unlock in the Fight Store.

Fun: 4.5/5 Fight Night: Round 3 is one of the best 360 games. You can make a boxer, pick a proffesional and bring him to the top, buy stuff from the fight store, heal your boxer during a fight, train your boxer, and more. There is also online play, which isn't bad - it's just that not too many people play it anymore. Before playing this game, I had no real interest in boxing games - I thought they seemed stupid. Now after playing Fight Night, I must say my opinion has changed.


No comments: