Sunday, July 12, 2009

Game Review (MLB 2K9 - 360)

Graphics: 3/5 Just bland. Besides the jerseys and the stadiums from a distance, most everything else is pretty bad. A huge majority of the players look nothing like their real life countrrparts, whacky animation is a mainstay, and the little puffs of dirt that float around are a very small but annoying eye sore. The menus really do look nice - at least.

Sound: 3.5/5 Gary Thorne and Mr. Phillips do the commentary this time around, replacing John Miller and Joe Morgan. They do a good job, but as expected, repeat a lot of lines over-and-over again. The soundtrack features some good songs, but there aren't many. Not a terrible sounding game, but not spectacular.

Control: 3.5/5 Meh. I don't mind the pitching as much as some do, I actually like it. The hitting is okay too, but the fielding is buggy. You will likely find yourself running past balls that should automatically be picked up. Pretty buggy, but managable.

Fun: 3.75/5 Despite these issues, MLB 2K9 is playable. Errors that were fixed also created new ones, but for the most part, 2K Sports really seemed to just mask the issues of the game with a slicker looking interface. The menu is nice and inviting and the Live Rosters are cool, but the game some what does lack in gameplay. While not very good, it's the only option for a simulation baseball game on the 360 until next year. While the game is a bit glitchy, it often times doesn't really affect plays in the field. In short, if you disliked previous installments of 2K games, you won't like this. Otherwise, I - flame away - almost actually encourage you to try this game and decide for yourself.


Pros: Nice menus, great stats.
Cons: Buggy/glitchy, still an MLB 2K game.
?: What baseball game will we get next year?

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