Sunday, April 27, 2008

Game Review ( Mario Kart Wii - Wii )

Graphics: 4/5 From afar, the game looks pretty good. When up close, though, the character models are not very good, and actually look worse than the GameCube version. This game does look good for the most part though, and the fact that the framerate seems to drop very little, and there are 12 racers on the track this time around, is impressive.

Sound: 3.75/5 Tracks are the same for the retro tracks, which is nice to see, and of course new for the new tracks. People say the music is annoying - not really. The thing that really is annoying are the voiceovers. Every few seconds you will hear your character and all the others wailing out. It gets old in minutes. Most characters don't sound at all like they did in previous games. What's with Donkey Kong sounding like Scooby Doo?

Control: 4.5/5 Why people dislike the Wii Wheel, I'll never know, but I think it's great. It took a Grand Prix play to get used to it, and now I don't think I'd ever go use a GameCube controller for this game. There are other ways to play: Wii controller on the side ( Same thing as using the Wii Wheel ) , Wii+Nunchuck, Classic Controller, and GameCube controller. I only give this a 4.5 because there are times when I turn right or left on the Wii controller, but the character on screen goes the opposite way. Doesn't happen often, but it happens sometimes. Really though, the Wii Wheel is great.

Fun: 4.5/5 Mario Kart Wii may very well be the best game in the series despite a LOT of flaws. Tedious loops of character grunts, so-so graphics, unbelievably cheap A.I., and a lack of some really great retro tracks are just a few things that bug me about this game. There is online play, obviously, and it is fun, but not as fun as most people say it is. I definitely recommend getting this game simply because there are so few games as fun as this one on the Wii. This is arguably the Wii's best games available now - it certainly gives Super Smash Bros. Brawl a run for its money.

4.5/5

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