Saturday, June 23, 2007

Game Review ( Shadowrun - 360 )

Graphics: 3.75/5 The races look okay, but the lighting, environments, and spells look absolutely awesome - especially the magic smoke. Another plus, the game normally runs smoothly.

Sound: 3.75/5 Above average... the guns sound very good, the explosions do too, the spells... everything passes and it sounds good.

Control: 3.75/5 Although Shadowrun takes a lot of time to get used to ( Swapping magic, tech, and so on ) after awhile it comes fluidly and works well. The game pretty much controls like most FPSs.

Fun: 4.25/5 Shadowrun is just a load of fun. There are 4 races, several weapons, magic, other things you can do to wipe out your opponents. You need to recognize the strengths and weaknesses of every race, and you and your team need to work together, and that is one of a few reasons why this game isn't perfect - you will find a lot of people that play this game like it's Halo and just run out into the battlefield and die right away. You need to stay in groups and help eachother out if you want to succeed. There are also other flaws. Shadowrun only features 9 measly maps, many of which are just average, and only 2 very similar game types. Basically, get the artifact and get it to the extraction. Only 9 maps? 2 game types? This game isn't even worth a rental! Right? Definitely wrong. This game is just so addicting it is worth quite a few rentals. I personally wouldn't fork out $60 for a game that's lacking so much ( no single player, either ) but this game should be played by an XBL player. Another thing in this game that is also quite annoying the the constant random disconnections out of rooms, and the mediocre match making. If you've played Halo, it's very similar. Create or join a party, and then you join a random room on a random map. ( unless you have preferences, a nice addition ) That's enough talking for me - go play Shadowrun.

4.25/5

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