Saturday, June 12, 2010

Game Review (Green Day Rock Band - 360)

Graphics: 4/5 Green Day Rock Band looks pretty great in my opinion. Tre Cool looks and acts like the real Tre Cool, and Mike Dirnt and Billy Joe look quite a lot like the real thing. There are only three venues, which kind of makes me feel like Harmonix skimped a bit on this game as opposed to The Beatles Rock Band, but it looks good nonetheless.

Sound: 4/5 I have a question for you - do you like Green Day? That's the obvious question. Secondly, do you like old or new Green Day? Odds are, if you're above the age of 15 or so, you prefer the older Green Day. This game includes the full albums "Dookie" , "American Idiot" , and "21st Century Breakdown" if you didn't know that already. "Dookie" is one of the bands earliest albums, while "American Idiot" and "21st Century Breakdown" are the bands most recent. I really was disappointed in the lack of older songs by Green Day. There are absolutely no songs from 38/Smooth or Kerplunk!. And also, there aren't many songs outside of the three full albums. A good number of the band's singles are in the game, but I'd very willingly sacrifice some songs from "21st Century Breakdown" to get some 38/Smooth, Kerplunk!, Insomniac, or Nimrod.

Fun: 4/5 Green Day Rock Band isn't like a Guitar Hero version of a band game; Harmonix KNOWS how to make a successful one-band game. Green Day Rock Band is a success, but it's not without its flaws. The lack of older songs - I've already said this about four hundred times - from the band is a little painful, and having only three venues is a bit of a bummer, but any mid-range to super fan of Green Day will probably buy this game. There are extras, of course, like The Beatles Rock Band, but that's really it. The career mode really has a quick play feel - beat five songs, unlock about five more. There are challenges you unlock, which you play to get achievements and get videos.

On a final note, Green Day Rock Band really isn't for the guitar heavy music game player. There are a few fun songs in this game on guitar, (most of the fun songs, in my opinion on all instruments overall, are those from "American Idiot" ... there's the most variety on that album.) but the game just shines on drums. Tre Cool is a pretty underrated drummer. He's fast, has some really crazy fills, and it makes for a sweat dripping fun time. Guitar on most songs is essentially a chordfest, with a few songs here and there having a solo or something, while bass really is quietly more fun than as a whole than guitar. Ahh "Longview" how I like your bass line.

4/5

+ Green Day!
- Leans a little heavy on the newer Green Day, although "21st Century Breakdown" isn't as bad as I initially thought.
- Not for those that have guitar as their instrument of choice.

Friday, June 04, 2010

Game Review (Call of Duty: Modern Warfare 2 - Resurgence Pack - 360)

fourzerotwo promised another Modern Warfare 2 back, but I don't think anyone thought it would happen so quickly. Released June 3rd on Xbox LIVE, the Resurgence Pack is yet again another $15-for-5-map download. Is it worth the money?

Strike: 4.5/5 As you probably know, Strike; along with Vacant, is a rehash from the original Modern Warfare with a few subtle tweaks. The map takes on a new skin, there's more detail, and the game just looks better. If you liked it before, you'll like it here. If not, nothing will change... that goes for Vacant as well.

Vacant: 4.25/5 The only difference here; outside of the new look, is that in objective modes, that little gate blocking the doorway in the bad guys's spawn opens up, allowing for a new tactical advantage for the good guys. Nothing else has changed from what I can tell, but it's just as good as it was in Modern Warfare.

Trailer Park: 4.25/5 This map is probably my least favorite of the pack. It's not bad at all, but there has to be a least favorite, right? Trailer Park is just as it says - a trailer park. You basically run in and around trailers on this small/medium sized map. It encourages easy camping, but it's easy to flush guys out with a quick M67 or Semtex.

Fuel: 4.5/5 I must say, Fuel looks really awesome. But on the flip side of things, I'm disappointed in the map for one reason. The one half of the map with all of the buildings is great, but I can't help but think the other part of the map - where nobody EVER goes - is simply for boosters. There is almost nothing there, and there's no reason to even go there. Still, Fuel looks great and plays very well on the other side of the map.

Carnival: 4.5/5 I thought this would blow the other maps out of the water. Not quite, but it's still a fantastic map. People say it's a huge map, but I seem to get around it pretty quickly. There's something amusing about hearing "Claymores on the carousel."... I don't know what it is. A very fun map.

---

The Resurgence Pack is really quite a bit better than the Stimulus Pack, but that's expected for sales. Naturally Infinity Ward (or any company) would put out the less appealing pack first, to try and get better sales off the second. That's how it works. Hey, I payed $30 for 10 maps - half the cost of the game - only 6 of which were new. A lot of people whine about it, and they have the right, but so long as they don't start charging $20 for 5 maps, I'll be fine.

4.25/5

+ Carnival and Fuel are maps that really any Call of Duty player needs to try.
+ Strike and Vacant got a bigger make-over than Crash and Overgrown in the Stimulus Pack.
- Still $15, a reason many will not buy.

Thursday, June 03, 2010

Game Review (Wizard 101 - PC)

Wizard 101 is an MMORPG developed by KingsIsle, released September 2nd 2008, and targeted for a 10-15-year-old audience. Think of it, in simplest terms, as a game with a World of Warcraft atmosphere at times, with battles similar to that of something from Final Fantasy. Instead of really using magic, you're using cards, so MAYBE it's actually more like Pokemon or Yu-Gi-Oh. However you compare this game, it's very solid overall.

Graphics: 4/5 Wizard101 doesn't have anything that will blow you away, but the game just looks pretty. It should run smoothly on most newer computers on the higher difficulty settings. The game occasionally lags, but that's usually only when you're in The Commons. The particle effects are nice, and the bright colors throughout most of the worlds really make the game shine.

Sound: 4/5 Pretty surprisingly good! Although I normally skip any dialogue, I have heard a good bit of it, and it is pretty well done for the most part. From what I can tell, every and any person you talk to has dialogue - human or not. The battle sounds are decent, but the music in the game is pretty simple and enjoyable.

Control: 4/5 I find the game to be very simple to control for the most part, but for someone that's 10 years old? I could see how this would be frustrating. There is a good bit to learn, but if you've ever played an MMORPG in the past, I think you know what to expect here.

Fun: 4.25/5 Wizard101 is a very solid game, but it's obviously not without flaws. Excuse me while I rant. First, I think KingsIsle is really a big scam of a company. The subscription is only $10 a month compared to the $15 for the giant World of Warcraft, but to really buy the spiffy things in and outside of Wizard City, you will have to buy Crowns, which cost real American dollars. You can very easily get along using the game's simple gold currency, but those who get Crowns will get distinct advantages, including much stronger, faster, and smarter pets. One of the biggest things that upsets me about Wizard101 is that although there are several different worlds to explore, and they appear to look different on the surface, they really are all quite similar. It doesn't take long to realize that; for the most part, the worlds have almost an identical layout anywhere you go, and the quests are also pretty redundant. (Pick up these barrels or crates, go inside this building and defeat these guys, etc.) This is to be expected, seeing as how MMORPGs tend to sort of... HAVE to follow this formula, but Wizard101 just doesn't seem to mask it quite as well. However, if a 10 year old were to play this game, they'd probably hardly even notice. The worlds, as I said, look very cool, the different creatures you run to along the way are interesting, the pets and mounts are spiffy, and the game is just expanding as KingsIsle is hard at work trying to keep the game fresh. While Wizard101 isn't the best MMORPG out there right now, it's a bit cheaper than World of Warcraft (if you're just talking about the subscription.) and simpler as well.

4/5


Things you may want to know:
- Subscribing ranges from $9.95 a month to $79.95 a year, depending on how you have it billed. If you don't subscribe, you will be unable to leave the core of Wizard City.
- Chat system is terrible. It's intended for a younger audience, so even words like 'crap' are blocked. But that's not all, I've experienced random words like 'so' to be censored, making for difficult conversing.
- Crowns, although not necessary, you may want to get eventually. Sadly, KingsIsle is trying to get kids to make their parents buy them, and I guess it's working. Sort of disappointing... almost like a scam.

Sunday, May 16, 2010

Game Review (Stick Skater - iPhone App)

Graphics: 3/5 Completely simple, but the game runs smooth.

Sound: 3.5/5 Pretty good for a low-budget looking game. The sounds get a little irritating after awhile, but as usual, you can listen to your music while playing.

Control: 3.5/5 Almost too simple. There are two options - one that allows you to press a button to do a random trick, or one that allows you to flick in a certain position to do a specific trick. This makes it simple for any one of any age to play.

Fun: 3/5 Stick Skater is decent, but it won't keep you entertained for long. It's a buck, and that's all it's worth - if that. The game is redundant, plain, and simple.

3/5

Wednesday, May 12, 2010

Food Review (Lean Cuisines)

So, you're looking to lose weight ... or maybe just find some new frozen meals. In this - hopefully brief - post, I'll rate the Lean Cuisines I have had.

---

Alfredo Pasta with Chicken & Broccoli: 3.75/5 As with any other Lean Cuisines I'll be reviewing, lacks a strong flavor. Cheese is of course quite fattening, and the alfredo sauce here doesn't have a LOT of flavor. The vegetables are nice and the noodles are good, but you only get about 2 or 3 decent sized chunks of chicken, and a somewhat bland tasting sauce.

Baja-Style Chicken Quesadilla: 4.5/5 It's a new one, and a good one. The only thing upsetting about this thing is the fact that it doesn't last long at all. It's one of the smaller Lean Cuisines, but I'm telling you the only downside is the size.

Cheese Ravioli: 3.5/5 First time I had it, I really liked it. Each time I've had it afterwards, I've grown to like it less and less... the cheese just... doesn't taste very good. The sauce is great, don't get me wrong, but that cheese... ehh. It should also be known that from what I can tell, this has the lowest amount of calories of all the Lean Cuisines at 220.

Chicken Carbonara: 4.5/5 One of the first Lean Cuisines I had, the Chicken Carbonara is delicious. Good chicken, even better sauce. Definitely one of my favorites.

Chicken Enchilada Suiza: 5/5 Has to be my favorite of them all. The official website has this given a 3/5 rating, which I think is pretty unbelievable. The chicken in the enchilada, the sauce, the rice... everything's perfect. As with the quesadilla, the only problem here is the size. I wish there was MORE!

Chicken Parmesean: 4.5/5 The box lies as far as the amount of cheese on the chicken - there is quite literally none to be seen after cooking - but the chicken tastes good, the noodles and sauce are basically perfect. Impossible to not recommend this one.

Chicken Philly Flatbread Melt: 4.5/5 What can be said? Good chicken and cheese, but the peppers really make this stand out. More calories than most Lean Cuisines, but it really is worth it.

Grilled Chicken Caesar: 2.75/5 It's edible, but one of my least favorite Lean Cuisine varieties... it's just about flavorless. The chicken has a decent flavor, but there are some disgusting looking pieces in there, and... this is just overall pretty bland.

Lemon Chicken: 3/5 The sauce is pretty decent, but the rice isn't very good, and the chicken that you get is two VERY small patties that taste processed up the ass. It's not my favorite thing in the world - it's far from it - but it's not the absolute worst Lean Cuisine out there.

Sante Fe Style Rice and Beans: 5/5 One of very few vegetarian Lean Cuisine options, but even ones with meat don't get much better than this. It tastes quite similar to the Chicken Enchilada Suiza one - minus the chicken enchilada. Completely nomnomnom.

Sesame Chicken: 4.5/5 Not a LOT of flavor, but enough. I would probably give this a 5 if it weren't for the fact that I've had this a couple times where the chicken has had... bones, or so it seems, in it. Okay, that sounds disgusting. REALLY disgusting. But yeah. yo uneed to try this if you haven't yet.

Steak Tips Portabello: 4.5/5 The steak tips are tender and delicious, and the broccoli ends up perfectly steamed after being cooked. I add just a bit of salt to the broccoli, but this is just another really, really good Lean Cuisine.

Sweet and Sour Chicken: 4/5 I hadn't had sweet and sour chicken before this dish, but I must say, I am a fan. I don't like pineapple, so that turned me off a bit, but the sweet. The sour. The taste. Very unique and I like it quite a bit.

---

That was just a review of one-tenth of all the Lean Cuisines currently available. In case you don't want to look, that makes for a total of 120 out there. About 80% or more of the ones I have had I'd try again, and most of these I highly recommend. Lean Cuisines aren't cheap, or largely portioned, so I'll just say if you do decide to eat them, do it slowly. That way it feels like you're eating more than you actually are.

Friday, May 07, 2010

Album Review (The Outsiders by NEEDTOBREATHE)

This kind of music isn't generally my thing, but NEEDTOBREATHE's Bear Rinehart has a ridiculous voice that almost reminds me a bit of the singer from Kings of Leon. Thing is, I find that Bear has better range. The Outsiders has some ridiculously catchy fun-to-sing songs while still having a good number of slower tracks as well. I basically like every song on this album a lot with a few exceptions. "Stones Under Rushing Water" and "Let Us Love" are decent, but are clearly the weak tracks in my opinion. I didn't care much for NEEDTOBREATHE much at all at first, but 214 listens later, they're my 9th most listened-to band on Last.FM.

4.5/5

Thursday, May 06, 2010

Food Review (Double Down from KFC)

Apparently the Double Down came out last year in Rhode Island and Nebraska... why? I have no idea why such random ass states. Anyways, it came out recently nationwide and I had one like... 3 minutes ago. Basically, it's called the Double Down because it's two pieces of bacon, two pieces of cheese, Colonel's Sauce, [Cum?] and two pieces of original recipe or grilled chicken. (your choice) Like probably 80% or more of people, I got the original recipe. The thing costs five bucks so I was expecting something epic. You know what? I was disappointed... for a few reasons. First of all, the thing is pretty small. The cheese was hanging off the sides, and wasn't even melted... bummer. As for the taste, all you really taste is chicken. I found the cheese to be pretty much tasteless. The bacon was pretty decent, but the two little pieces you get go away in a bite each. The Colonel's Sauce [Cum?] is pretty good, I would probably ask for extra sauce if I were to get this again. Overall, the Double Down is... decent. $7 for the sandwich, a 16 oz. drink, and a side of potato wedges. Pretty expensive, but it's worth a try. The chicken is of course good, but that's almost all you really taste. I might get this again, but not in the near future.

+ Cool idea. The bacon and sauce are nice additions.
- Cheese is pointless, bacon sort of is too. Price is too high. Greasy as all hell.

3.5/5

[By the way, the original recipe variation of the Double Down has 540 calories - the same amount as a McDonald's Big Mac.]

Food Review (Filet 'o Fish from McDonalds)

Now, I don't normally review 'regular' items from fast food menus, but I figured this one is worthy since I had my very first Filet 'o Fish yesterday. Not being a very big seafood fan at all, I was very skeptical... but I wanted to try something different... and so I did.

First impression was, "Shit, this thing's tiny." I don't remember what the cost was, but I know that normally, they're pretty expensive. I took off the top bun and took a whiff. It smelled pretty fishy. There was half a slice of American cheese underneath the filet, and a nice glob of relishy tartar sauce.

I took a bite. The smell is a lot stronger than the taste is, I can say that. Personally, not being a fan of fish, I didn't care for it - that's not to say I hated it - but the relish-tartar sauce concoction really made the sandwich. The bun was also soft and had a hint of sweetness to it. The American cheese, other than seeing it was there, did nothing for me. I didn't taste it at all.

The Filet 'o Fish from McDonalds isn't a very big sandwich at all, yet still weighs in at - I believe - 380 calories. If you like fish, you probably won't care for this too much because it doesn't taste very fishy. If you don't like fish, you'll probably find it quite edible, mainly because of the sauce, but might not buy it again.

3.5/5

+ Sauce!
- Price, size. Just not a good value.

Tuesday, March 30, 2010

Game Review (Call of Duty: Modern Warfare 2 - Stimulus Pack - 360)

Some hacker awhile back managed to dig up a good number of maps that are SUPPOSEDLY going to be coming soon to Modern Warfare 2. I must admit, when I saw "Stimulus Pack", I thought that maybe - just MAYBE - the pack would be available on discount. Perhaps 400 MSP or even FREE, if generous. Well, yeah, no. It's 1200 MSP. ANYWAYS, So far, we've gotten five of those listed. Three new maps, and two older ones.

---

I'm going to start with the ports first. "Crash" is, of course, the first of two from Call of Duty 4. It looks almost exactly as it did in Call of Duty 4 with a few very minor changes, including a few new paint jobs in buildings, and more detail in them as well. Basically, from what I can tell, nothing else has changed. Maybe a few more graphical improvements, but other than that, nada. 4.25/5

"Overgrown" is the second port in the pack. Like "Crash", there aren't very many changes to speak of - a few minor graphical improvements - and the map remains almost exactly as it was in Call of Duty 4. Some people were hoping for a snowy version of the map, which I think would have been cool, but of course, that was too much to ask from Infinity Ward. Speaking of snow, that brings me to something else... 4.5/5

"Salvage" is the first of the three new maps I'll be going over. First impression in seeing videos was that it looked like something straight out of Spec Ops - I forget the mission - mixed together with Scrapyard, and dusted with snow. While I thought this was going to be byfar the worst map in the back, it isn't so bad at all. While I haven't played it nearly as many times as the other two new maps in the pack, I have - so far - a generally positive opinion on this map. 4/5

"Storm" is a map that at first glance reminded me of a combination of "Downpour" and "Shipment", but I soon realized it was much better than "Downpour", and worlds better than "Shipment", which I think is probably the worst Call of Duty map in the history of the world. This is quite a large map, but at the same time, feels small, and very familiar, after just a few run throughs. I thought "Bailout" would be my favorite map from the pack byfar, but I think it's actually a pretty close call. 4.5/5

"Bailout" was definitely the map I was anticipating the most after seeing pictures and the trailer. It's much smaller than I thought it would be, but it's still a pretty perfect map. Plenty of rooms to hide in, different buildings, a street level... a bunch of change in elevations and... yeah, I just look forward to playing it every time it comes up. Due to the fact it's smaller than I imagined it would be, I will give it a 4.5/5

---

Basically, the Stimulus Pack is a disappointment for the obvious reason - the price. Why we have to pay for 2 maps that are virtually identical to ones we already paid for is beyond me. Why Infinity Ward/Activision tries to possibly 'more justify' the price tag with emblems/titles is also pretty ridiculous. Really what you're paying for here, in my opinion, is $15 for 3 maps. Sure, "Crash" and "Overgrown" are both great, - at least in my opinion - but we already had them, and they've hardly changed at all this time around. "Storm" and "Bailout" are both great worth-your-time maps, but are those two stand-out maps really worth $15? Probably not. Will you, like I did, if you haven't already, buy these maps? Probably so.

4/5

+ "Storm" and "Bailout" are two of the best CoD:MW maps to date, in my opinion.
+ "Crash" and "Overgrown", although relatively unchanged, are still fun to play.
- $15 is just too expensive for what you get.
- Many, if not most, will be turned off at the idea of paying for old maps.

Sunday, March 07, 2010

Game Review (MLB 2K10 - 360)

Graphics: 4.25/5 A slight improvement over last year in some aspects, (such as the more subtle things, like parts of the field and whatnot) but overall, a bit of a downgrade from 2K9. I can give a lot of credit to 2K10 for getting rid of the ugly dust effect on the infield from last year... in the words of White Goodman... "What the hell?"

Sound: 4/5 Another great cast of commentary, this year also featuring ESPN's own John Kruk, but the soundtrack in my opinion is pretty weak. There are some good songs, but overall it's quite underwhelming.

Control: 4/5 The pitching mechanics this year are better than last year, but at times, it can get frustrating. Telling you you're overthrowing or doing an odd gesture, even when you swear by your life you did it perfectly well. The hitting is the same as it has been for the past few years, using the sticks to hit, but also allowing the option to hit with the A or B button.

Fun: 3.75/5 MLB 2K10 is about as good as last year in my opinion. While the game is more than playable, and enjoyable, it's just not good enough to warrant a purchase in my opinion - there are too many bugs, ranging from minor, to somewhat major. One of the two bigger bugs I've found is occasionally, when a ball is blooped into the outfield, the ball SHOULD hit the ground, but it will instead slide across into the outfielder's glove... that's just lame. Another one, which has cost me a game twice now, are the retarded as fuck catchers. On two occasions there should have been a VERY close play at the plate. Upon watching the replay, the catcher would catch the ball, unnecessarily HIGH, and refuse to crouch down to tag the runner. I lost two games because of this glitch. Anyways, as said, MLB 2K10 is enjoyable, the My Player mode is pretty decent, but could use some work, as it does have pointless features itself, (unable to be traded unless you do it yourself...? really?) but I'm not too sure I'd want to pay $60 for a game I'd play for maybe 2 months then get $8 trade-in credit for afterwards. Once again, I guess we can only hope next year a more 'The Show'-esque game will arrive on the Xbox 360. Until then, I'll just make the MLB series a yearly one week rental.

3.75/5

Game Review (PGR 4 - 360)

Graphics: 4.5/5 Very good graphics - but not the best on the console for racing games. GRID is newer, and just looks better. The rain effects in this game are also weird looking. Some people say they look fantastic, but I don't know what they're seeing - it looks like your car gets wrapped in saran wrap when it's covered in water.

Sound: 4/5 The soundtrack is fitting, interesting, and has a lot of variety. A good portion of the cars sound great, but then some others just sound unrealistic. I can't think of any in particular, but when you hear one, you'll know what I'm talking about.

Control: 4/5 As I'm sure you know by now, bikes are drivable this time around. Many fans thought this was a bad addition, and I find it hard to disagree. The bikes are pretty pointless, in my opinion. They drive a lot like the cars, and you also have to go about 50 MPH to fall off the bike. I know they did this for balance, but it is irritating when you hit a guy on a bike with your car and he doesn't fall off. So basically, the bikes and cars control pretty well, and the driving conditions (snow, rain) DO affect the way your car turns and whatnot, which is cool, the cars and bikes both just control too similarly.

Fun: 4/5 PGR 4 is the first PGR game I've played, and I find it pretty enjoyable. It's not the best racing game on the console, but it is still worth a try. There are a ton of cars, an online community that tracks stats, and a bunch of cool tracks. If you're looking for an entertaining, cheap racing game for the 360, buy PGR 4. Or, better yet, get the Messenger Gold Pack with, for $55 on Amazon.com, includes a 12-Month Gold card, a headset, a chat-pad, and of course, PGR 4.

4/5

Tuesday, March 02, 2010

Food Review (Bacon & Bleu from Wendy's)

Another new thing from Wendy's... this time, the Bacon & Bleu burger! I just got done eating one and I must say... not impressed. The bacon is half soggy, and the bleu cheese leaves a bitter aftertaste. Not my favorite. Had Wendy's decided to use a creamy bleu cheese instead of the chunks of bleu cheese, there would obviously be more calories, but it would taste much better. The sauce that's on the burger is pretty good, and the onions are alright too - although hard to notice for the most part - but the bleu cheese just... ruins the burger, ironically.

I'd have to give this burger a D overall... just based on the flavor of the bleu cheese. Not a fan of the aftertaste one bit.

3/5

Food Review (Taco Bell Fresco Menu)

So Taco Bell has had this diet thing for I guess maybe a little over a month now...? and I recently finally finished eating all 7.

All of the tacos on this menu seem to have more lettuce and tomatoes than the regular ones on the menu, and about the same amount of meat. The meat is of the same quality as what's on the ordinary menu, but I guess it's just portioned correctly. The least gut-busting on the menu is the 150 calorie hard shell taco, while the 340 bean burrito has the most on the menu. My two personal favorites from the menu probably are the chicken ranchero taco, and the bean burrito. That's not to say not everything else on the menu is ECKK, I just think those two stand out. Personally I don't see the point of this 'diet menu', seeing as how if you were to go to Taco Bell and just buy one, maybe two small items, it would have the same amount of calories as getting one item from this menu. I think it's just to increase sales.. surprise?

Anyways, these seven items are all pretty good, and would recommend anyone to try each one at least once to find one they like. If you're seriously trying to diet, I still wouldn't tell you to eat this as your ideal food. Despite being low in calories and whatnot, there is still a pretty high sodium level here, and god knows what is added to these meats, but we all know they aren't fresh and the best quality!

I'd have to give the menu, overall, about a 3.5 or 3.75 out of 5. Why? Well, although the items are generally tasty, I can't see the purpose of this menu, and to think that people will be going to Taco Bell and eating this every time thinking they're going to lose weight, I can tell them this - it won't happen. Especially if you're going to get a pop with it... I mean honestly, how many people are going to ask for a water?

C rating. That's what I'll give.

Friday, January 15, 2010

Candy Review (Whoppers)

This is as random of a review as it gets right here, I know. This is a review of the three different Whoppers available - anywhere? - right now.

Whoppers Original
Whoppers Strawberry Milkshake
Whoppers Reese's Peanut Butter

First of all, I must say that as much as I enjoy Whoppers, I can never eat too many of them. Same goes for those Combo pretzel things... I can only have a few before I call it quits. This is a pretty easy choice here.

Whoppers original wins easily. The chocolate + malt is just perfect. I doubt there's a way they could have a chance of making it any better. My second choice would probably be the strawberry milkshake flavor, but not by too much. It's good, but doesn't taste like strawberry a LOT - that is to say it's not overwhelming - and it is only so-so. The Reese's flavor is good, but I'll take a regular Reese's peanut butter cup over the Whoppers any day. If the Reese's Whoppers were maybe chocolate on top of peanut butter on top of the malt, then I'm sure it would be better.

Original: 4.5/5
Strawberry Milkshake: 3.5/5
Reese's Peanut Butter: 3.25/5

The strawberry milkshake and Reese's flavors were alright, but I wouldn't get them again.

Friday, January 01, 2010

Rock Band Songs: 2008 vs. 2009

Now that we have two full years of DLC in the books individually, (really over 2 if you include 2007 DLC) there can finally be a debate of which is better - 2008, or 2009.

We will start with 2008, naturally. Some big hits came out last year, including the most downloaded "charged" song, "All the Small Things", as well as a bunch of other hits including "Wonderwall", "Don't Stop Believing", "More than a Feeling", and much more. 2008 was also the year we got our first album - "Screaming for Vengeance" by Judas Priest, as well as plenty of others. The Cars, Pixies, The Who, Megadeth, Rush, Red Hot Chili Peppers, Motley Crue, and the Foo Fighters all had also had albums in '08. If you haven't heard of at least half of those bands, please - GTFO.

Now 2009... a year full of diversity and a bunch of new bands, as with 2008. Bands from '09 that had albums included Stevie Ray Vaughn, Pearl Jam, Guns 'N Roses, Janes Addiction, Spinal Tap, and - oop - Pearl Jam again! If you include Beatles Rock Band and LEGO Rock Band into the equation, '09 would win pretty easily in my book. But since I'm just referring to DLC for the core Rock Band game, this could be a tough choice.

Let's take a look at my numbers. In 2008, I downloaded 252 songs. In '09, 236. A pretty - if not very - close year in numbers. As you can tell, for me it's a tough call. I'm tempted to give '09 the edge, but I downloaded more in '08, so I think that year should be auto-given the better of the two.

Anyways, now there are over 1,000 songs for the Rock Band platform, and the library keeps growing each and every week. I'm looking forward to another year... and then another... and another year and then some of Rock Band DLC being released for the platform. What will 2010 bring? We'll have to wait and see. Until then, you have quite the selection to choose from and rock out to.

Happy new year!

Monday, December 28, 2009

Game Review (DJ Hero - 360)

Graphics: 3/5 Just doesn't look that great. The characters are uninspired, the venues only look ALRIGHT - there's nothing stunning - and nothing exactly STANDS OUT.

Sound: 4/5 I give this a 4/5 despite about half the mixes being great, and the other half being mediocre or worse. A good number of these mixes will have you bobbing your hit while you DJ and the some of the others are just not-so-fun to play along to. There is also DLC, although not a lot, and it is sort of expensive.

Control: 4.5/5 This is a very great, new, innovative game. The DJ table is well built, heavy while being light and sturdy, and it's just really fun, including the scratching and whatnot.

Fun: 4.25/5 DJ Hero is music game of the year in my opinion just because of the innovative part. It's probably not quite as fun as The Beatles Rock Band, but it's new, and quite a bit of fun. I just wish there were more GOOD mixes, and better/cheaper DLC. Still, if you're curious and wondering if you'll like this, odds are you will, even though the learning curve is somewhat steep, and you will quite likely get dyslexic playing this game.

4.25/5

Friday, December 25, 2009

DVD Review (Spongebob Squarepants: The First 100 Episodes)

Spongebob Squarepants: The First 100 Episodes is the ultimate collection for any fan of the show. Seeing as how the first 100 episodes are from the first five seasons, these are the best of the best episodes. This DVD has 14 discs, and a bunch of bonus features. For about $80 you get HOURS of Spongebob Squarepants action. I can't recommend this DVD enough if you're a fan of the show. Enough said.

5/5

Tuesday, December 22, 2009

Hardware Review ( Premium ION Drum Rocker - 360 )

At Best Buy I saw this ION sitting on a shelf in a beat up box for $159 on clearance down from $300. Apparently it was sitting there for awhile and they just wanted to sell it. I got it, brought it home, and set it up in a little over an hour with two people. All the stuff in the box makes everything seem intimidating, but it's not very difficult at all to set up.

After setting it up, I played a few songs. I instantly felt like I went into a timewarp to over a year ago. Although I set the drums up the same as the Rock Band kit, I was missing the pads now and then. This will take some time to get used to, as will the cymbals.

The pads are nice. I can tell right now they won't peel off or bubble, for sure. They aren't quieter than the stock Rock Band 2 drums, but they are quieter than the Rock Band 1 kit. There is a nice rebound, and they feel good and sturdy. The same can't quite be said for the cymbals. They seem to register flawlessly, but they don't register at all if you hit gently. Also, they are LOUD when you're hitting them constantly. (Like the hi-hat.)

The bass pedal was, and still is a bit funky to me. It's heavy metal, and won't move at all if it's on carpet since you get velcro strips to put on the bottom of it. Thing is, it feels almost broken because it's so easy to use. I really prefer the Rock Band 2 pedal, but this will do for now.

Overall the Premium ION Drum Rocker is a solid and sturdy kit that was well worth the $150 with cymbals. As for someone paying $300 for this kit, I would not say it's worth it. That just seems awfully expensive to me if you're using it just as a Rock Band kit. That's freakin' 150 DLC songs.

+ Well made kit.
+ Looks nice.
+ Well worth $150
- Takes awhile to set up.
- Lots of cords
- Standard price of about $300 is too a little high.
- Questionable bass pedal.

4.5/5 if you get for $150 or so.
3.75/5 if you you have to pay $250+.

Tuesday, November 17, 2009

Drink Review (Monster Assassin NRG Shot)

This is only my second time ever having an energy shot, but basically my first since the original one was just so long ago... okay, enough idiocy. First of all, if you know anything about me, you'll know I'm one out of basically every ten people that prefers Red Bull to Monster... I do by a longshot, actually, but I got this at the Modern Warfare 2 midnight launch for free so decided to give it a try. First off a quick look at the nutrition facts shows that this is indeed a condensed can of Monster, in case you didn't know that. Here are some quick facts: 3 fl. oz., 30 calories, 6g sugar, 2000mg taurine, 5000mg 'Energy Blend', 400mg Panax Ginseng, etc. Anyways, whatever... then I opened it and took a whiff...

Appearance: 4/5 A bit lame reviewing the appearance, don't you think? Anyways, it comes in a small black plastic bottle... I'm sure you're looking at a picture or have already seen one by now. The Monster logo is in the middle with a crosshair on it, and there is shiny silver around the container. Pretty cool and simple, but nothing to cream your pants for.

Smell: 5/5 It smells indescribably awesome. I wish I had an air freshener that smelled remotely close to this. It's got almost a sour appleberry aroma to it. I could sniff the bottle all day.

Taste: 2.5/5 At the very second you put this on your tongue it doesn't taste too bad at all... probably because you're still thinking about the smell... but soon you realize this IS an energy shot, and it basically tastes like poopy cough medicine or mouth wash. It has a syrupy consistency to it, and the aftertaste is pretty appalling... like that of diet pop. To give you an idea of how foul I thought the taste really was, my eyebrows went crazy... in the bad way of course. Blech! Not very good at all.

Overall, I'd just have to give this between a 4.5 and a perfect 5. It does what it says. It's energy in a bottle, and it gives you just that. While I wish the taste was as good as the smell, it gets the job done. I have just one tip - choke it down quick.

Recommended.

400th Review! Game Review (Call of Duty: Modern Warfare 2 - 360)

Alas! Over two years later, Modern Warfare 2 has finally been released. While World at War was decent, I really didn't care to play ANOTHER World War II game... so Modern Warfare 2's release was super exciting for me. This is my review.

Graphics: 4.75/5 I didn't think so at first, but looking back, it's plain and simple to see that Modern Warfare 2 just looks much better than the original. Everything about it is just sharper. The only real reason I am not giving this a perfect 5/5 is the simple fact that there seems to be a bit more lag online than there was in Modern Warfare 1. I'm not sure why this is, but I can hope it ONLY improves.

Sound: 5/5 Great, as all Call of Duty games are. The explosions, the guns, the dialogue, everything is basically perfect. The only tiny flaw I have with the sound is the same I had in the original - the online dialogue is repeated over and over again. Still, that's small potatoes compared to the game as a whole. Beautifully done, again.

Fun: 4.5/5 Not a perfect score!? Are you MAD, man!? Hear me out. While Modern Warfare 2 is an easy candidate for Game of the Year, the game is not completely perfect. While all the minor and bigger additions are nice, including custom kill streaks, new third person mode, titles and emblems, new weapons, etc., the game just could have had MORE of those minor things, including a character creation thing. While this may have kind of been a strange and maybe even unwelcome addition to the series, I can't help but think Infinity Ward is holding off until the NEXT Modern Warfare to add that feature just to say they added something new. Modern Warfare 2 is near perfect, but some of the additions just have me scratching my head. The first and biggest thing that comes to mind here is the heartbeat sensor, which just screams for campers. There is a perk to block yourself from being seen, but really there just aren't THAT many people running around with them... so really, I guess I should shut up. Next is the kill streaks. Ha ha ha, yes, all fine and cool that you can customize them, but the 11 kill streak AC-130 / Chopper Gunner option is just completely obnoxious. Every now and then you'll play a game with someone that got one of the two from either a Care Package or just has it as their 11th kill streak. While they seem very different, in the end their very similar, and end in the person using it adding 6 or more kills easily to their killstreak if they have any talent at all. This feature essentially ruins the game, especially Team Deathmatch.

Anyways, moving on, the maps in the game (as seen in a previous preview) are pretty good for the most part with a bit more variety than Modern Warfare 1. However, after playing all the maps, and seeing what was in Spec Ops and in the campaign, I have a sick feeling in my stomach that Infinity Ward plans on releasing Map Packs in the future for multiplayer that resemble or are identical to ones in those modes. If that's the case, I will feel cheated. I mean, yeah, I'll still buy them day one, but... eh. I'll just hope they don't plan on doing this. Although the thought of battling it out against terrorists in Washington D.C. or Pittsburgh sounds pretty tasty...

Overall, Modern Warfare 2 is a near perfect game with a few minor flaws. While it is a lot like the original, - shocker! - Infinity Ward knew they didn't have to change much and didn't... they essentially took the original and added a few small things here and there to make the game better, and succeeded for the most part in doing so, although some things aren't very welcome additions, in my opinion. I'm pretty confident this game will be Game of the Year... developers didn't push back the dates on their games until after November 10th or until next year - they know Modern Warfare 2 will dominate this 2009 season.

4.25/5

+: Improved graphics, same great online play, a few very minor but fun additions including emblems/titles, Spec Ops is great.

-: Nothing major has changed - I guess that could be a bad thing?, some weak maps online (Although that's inevitable, really I think.), overpowered perks.