Tuesday, March 30, 2010

Game Review (Call of Duty: Modern Warfare 2 - Stimulus Pack - 360)

Some hacker awhile back managed to dig up a good number of maps that are SUPPOSEDLY going to be coming soon to Modern Warfare 2. I must admit, when I saw "Stimulus Pack", I thought that maybe - just MAYBE - the pack would be available on discount. Perhaps 400 MSP or even FREE, if generous. Well, yeah, no. It's 1200 MSP. ANYWAYS, So far, we've gotten five of those listed. Three new maps, and two older ones.


I'm going to start with the ports first. "Crash" is, of course, the first of two from Call of Duty 4. It looks almost exactly as it did in Call of Duty 4 with a few very minor changes, including a few new paint jobs in buildings, and more detail in them as well. Basically, from what I can tell, nothing else has changed. Maybe a few more graphical improvements, but other than that, nada. 4.25/5

"Overgrown" is the second port in the pack. Like "Crash", there aren't very many changes to speak of - a few minor graphical improvements - and the map remains almost exactly as it was in Call of Duty 4. Some people were hoping for a snowy version of the map, which I think would have been cool, but of course, that was too much to ask from Infinity Ward. Speaking of snow, that brings me to something else... 4.5/5

"Salvage" is the first of the three new maps I'll be going over. First impression in seeing videos was that it looked like something straight out of Spec Ops - I forget the mission - mixed together with Scrapyard, and dusted with snow. While I thought this was going to be byfar the worst map in the back, it isn't so bad at all. While I haven't played it nearly as many times as the other two new maps in the pack, I have - so far - a generally positive opinion on this map. 4/5

"Storm" is a map that at first glance reminded me of a combination of "Downpour" and "Shipment", but I soon realized it was much better than "Downpour", and worlds better than "Shipment", which I think is probably the worst Call of Duty map in the history of the world. This is quite a large map, but at the same time, feels small, and very familiar, after just a few run throughs. I thought "Bailout" would be my favorite map from the pack byfar, but I think it's actually a pretty close call. 4.5/5

"Bailout" was definitely the map I was anticipating the most after seeing pictures and the trailer. It's much smaller than I thought it would be, but it's still a pretty perfect map. Plenty of rooms to hide in, different buildings, a street level... a bunch of change in elevations and... yeah, I just look forward to playing it every time it comes up. Due to the fact it's smaller than I imagined it would be, I will give it a 4.5/5


Basically, the Stimulus Pack is a disappointment for the obvious reason - the price. Why we have to pay for 2 maps that are virtually identical to ones we already paid for is beyond me. Why Infinity Ward/Activision tries to possibly 'more justify' the price tag with emblems/titles is also pretty ridiculous. Really what you're paying for here, in my opinion, is $15 for 3 maps. Sure, "Crash" and "Overgrown" are both great, - at least in my opinion - but we already had them, and they've hardly changed at all this time around. "Storm" and "Bailout" are both great worth-your-time maps, but are those two stand-out maps really worth $15? Probably not. Will you, like I did, if you haven't already, buy these maps? Probably so.


+ "Storm" and "Bailout" are two of the best CoD:MW maps to date, in my opinion.
+ "Crash" and "Overgrown", although relatively unchanged, are still fun to play.
- $15 is just too expensive for what you get.
- Many, if not most, will be turned off at the idea of paying for old maps.

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