Wednesday, March 07, 2007

Game Review ( MLB 2K7 - 360 )

Graphics: 4.5/5 Although the players look fantastic, ( for the most part ) some are just flat out ugly to look at. The Detroit Tigers have a lot of players that look like the real thing, but one example of one that doesn't is Magglio Ordonez. He has short hair, which that alone makes him look like a completely different person, and his face also looks melted in a way - it looks virtually nothing like him. On another subject, the stadiums look pretty decent. Sightly fields like Yankee Stadium, Fenway Park, and Comerica Park all look pretty good - Comerica especially. Now for the audience - Ugly. Compared to games on past consoles, they look really good - they're all in real life animation, but every three people have the same movement and usually look exactly the same. So if one player with a red shirt crosses his arms, the guy sitting two seats next to him that looks like his twin brother does the same. The weather and game clock in this game is screwy as well. When it rains in game, it will often be blue skies, and the rain causes nothing but a distraction. Jersey's don't get wet, and neither does the field, so all you see is a line of grey going down your screen randomly at times. Also, a small thing I noticed, is that for Detroit Tiger's home games, it says it's in central time, when Detroit is in the eastern time zone. And one last thing. Hypothetically, if you were the New York Yankees playing the Boston Red Sox in the bottom of the ninth inning at Fenway Park with the game tied and hit a grand slam over the fence via Jason Giambi, the crowd wouldn't be phased. They don't jump up, they remain seated. Also, the players don't really get all that excited. It's just the little things that count.

Sound: 3.75/5 The sound is nothing fantastic or unique. I'd say 40% or so of what I hear from this game is from past versions of the game. MLB 2K5, for instance, had a LOT of the lines that are in this game. The exact same ones, too, and it's pretty annoying. Other than that, there's not much to talk about. The bats crack at the sound of the homerun, the crowd cheers non-stop with no real uproar at any time. Like I pretty much said, if you were to win the World Series, the fans would still be at their normal constant sound, and the players wouldn't do anything fantastically interesting at all. It's almost like no one in the stands is watching the game. There is a soundtrack in this game, with songs from Sublime, 311, Nirvana, Wolfmother, and several more bands, but that's nothing new. The sound is just average.

Control: 3.75/5 Everyone that played MLB 2K6 for the 360 knew the game was messed up control-wise, and everyone wanted MLB 2K7 to control better. Well, it does and doesn't. Here comes the big reason why it doesn't control all that well. When you are running the bases, there will be times where your player on a base will stop in the middle of the base path and not run acting like he doesn't know the ball will be in or not, when it already is in play. The new control bat stick feature is also kind of weird. It's unique, but doesn't function perfectly. Basically, you pull back on the right stick and let go for a contact swing, and pull back and push forward for a power swing. Thing is, you can't exactly hit the ball where you want it to go all the time like the game claims you can. Anothing thing is when you try to rob a player of a homerun. If the ball is able to be caught, you can TRY to steal the homerun by running up to the wall, but often when you try this, your player dives face first into the wall instead of doing what you want. This is really frustrating, and it most likely will follow by several controller whippings to the ground. Another new thing this year is that your catcher will give you signs with his mit with what pitch to throw, and in what spot. Since you will likely give up a lot of homeruns because of this, and/or pitch a lot of balls, it will make the game take longer to finish, and/or make you want to stab your catcher. I'm sure there are more little things to talk about, but none that I can think of right now.

Fun: 4.25/5 MLB 2K7 is definitely a solid game. The players have phenomenal graphics, and the game plays much better than MLB 2K6 in virtually every way. A new menu thing that you use when playing franchise mode is also awesome. It has a stat-tracker at the bottom of the screen, and it also shows stats, news, and everything else from around the league, all in one menu. It's really a great addition, and it should be used by ALL 2K games in the future. There is also online play, where you can have quick plays, tournaments, and online franchises. Roster updates are also most likely to show up, too. While MLB 2K7 is fun, it has its problems. The controls are pretty bad, the sound is re-used from past seasons, and the remarkable come back games that resemble those of the 2006 Tigers that happen nearly every time you're winning at all are just hugely unrealistic. MLB 2K7 may not be loved by every baseball fan, but it's your only choice if you have an Xbox 360. I think that if you like baseball or baseball games, you will like this game. Let's just hope the bugs can be fixed next year - at least a few.

Achievement Difficulty: 7/10

A lot of these achievements are pretty tough. Finish a perfect game on Pro difficulty or higher, 5 hit game with, steal six bases in a game, steal home plate, hit a single, double, triple, and a homerun in the same game with the same player ( Called "The Cycle" ... very hard to do in real life too ), 3 homeruns with one player in a game, and others, are all very difficult if done legitamately without doing some kind of cheap achievement point desperation act. Some achievements are easy, though. You can squeeze even 100 points out of this game with little to no effort.

4.25/5

No comments: