Wednesday, July 18, 2007

Game Review ( Brothers In Arms - DS )

Graphics: 4.25/5 I can tell you right now, the graphics are the only thing that is right in Brothers In Arms. We all know the DS isn't nearly as powerful as the PSP, but the DS really goes far and delivers the best graphics it can without disrupting the gameplay.

Sound: 3.5/5 The guns sound alright, the music is okay too, but ( obviously ) there are subtitles instead of audio for messages. Sounds okay, but it's overall really quiet.

Control: 2.5/5 At first, the game seemed to control great, but quickly, you will find yourself dying when it's not even your fault. You're supposed to be able to walk up to something for cover, but 80% of the time your guy will jump over it instead of into it, which will cause you hopping back and forth over something until you finally die. The aiming system is unique and works well, but the main reason this game fails is because of the controls.

Fun: 2.5/5 Brothers In Arms had potential to be one of the few great shooters on the DS. It looks and sounds like it would be good - hell, it has almost the exact same idea behind it as Call of Duty 2 and 3 did. There are 3 campaigns that you can play, but after that, all you can do it try to get unlockables by playing back through. There is multiplayer, but it's not infrastructure, so you're left just playing with people nearby. Brothers In Arms is one dissapointing game.

2.5/5

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